When rust is out of alpha. When will the full version of Rust be released?

Rust is a purely multiplayer game by the independent British company Facepunch Studios, best known for Garry's Mod (2004), a development based on the Source engine. The game has DayZ, Minecraft and Stalker influences. The game was originally a DayZ clone that Facepunch Studios decided to create from - due to the lack of reliability of the original.Over time, animals, hunting, crafting, armor and other features appeared in Rust.

To survive, the player must collect resources and craft items. Resources include clothes, food, wood, and other things. Some of the items can be obtained from the wild life of the island. From the start of the game, a list of weapons, clothing and building materials that need to be obtained is issued. As you progress, you come across drawings that you can use to make advanced items. Blueprints can be found in hidden crates, from killed NPCs, in property stolen from other players' bases. All this time, the player is threatened by hunger, hypothermia, animal attacks, drowning, getting into areas with high radiation and other dangers. Finally, the world is full of bandits and zombies.

On a daily basis, the Steam Digital Store technical support receives, as a rule, from users related to the return of funds for games. It would be logical to assume that a large part of these requests are for games in early access, the number of which is steadily growing, but the situation is better than it might seem. At the very least, Rust, one of the most popular games on Steam Early Access, lost only $4.3 million in returns, which is equivalent to 6% of sales. Facepunch founder Gary Newman told in your microblog.

Since the release of Rust on December 11, 2013, users have received refunds for 329,970 copies of the game. According to Newman, most often gamers requested a refund, complaining about the poor optimization of the game and the fact that it did not captivate them. The developer named both claims "very fair" and admitted that "completely understands" such gamers, because Rust is not easy to learn mechanics and demanding on the player.

“I think people use the refund system for games as a replacement for demos”, - Newman said in an interview with a PCGamesN journalist. “Overall, it seems to me that thanks to the ability of users to get the money spent on the game back, we only increased our profits”, the game designer added, referring to people who buy a dubious game with the expectation of a return, but subsequently decide not to use this right.

According to official data, by March 2017, the cumulative sales of Rust exceeded 5.2 million copies. According to SteamSpy, over 5.5 million copies have been sold so far, but it is possible that the service simply does not deduct returned copies from sales. In the future, Newman plans to make a section on the studio's official website that will display Rust sales statistics. Recent user reviews of the game have been described as "mostly positive" and all-time as "very positive".

According to official Steam statistics, on June 29, technical support staff received 205.7 thousand requests from users in the "Refunds" category. Atypically more such requests are due to the summer sale, which will end on July 5th. June 23, the day after

Rust is the brainchild of Facepunch Studios. The main idea of ​​the game is survival. Like DayZ, Minecraft or Stalker, RUST will take place in a highly hostile environment in which you must survive or thrive.

I will live!

The main goal of the game is to, starting with only a stone in hand, carve out a place for yourself in the sun. To do this, you will need to collect a variety of resources. For example, firewood can be mined from trees or bundles of firewood, rocks and ore can be mined from large boulders. Then you can try to create yourself more advanced tools, for example, from wood and stone you will get an ax, which will allow you to collect materials much faster.

You will need food. You can hunt various animals presented in the game. Bears, wolves can be a great danger for beginners. And wild boars, chickens, rabbits and deer will simply run away from you. After you kill an animal, it will be possible to collect resources such as meat and leather from its corpse. Next, you can make a fire out of wood and cook meat over the fire. As a result, you will get good food and a better chance of survival.

I want to live!

When reviewing Rust, I want to talk about the main dangers. In the game, you will face two main dangers - the environment and people.

Rust is a multiplayer game, so it's not the animals that you should be afraid of, but other players who are also trying to survive. Unfortunately for you, they may try to survive at your expense, find your shelter and try to kill you while taking all your belongings. Lucky for you, you can defend yourself and try to counter the bandits. It is best to make friends with other players and help each other survive. The world of RUST is teeming with danger, so you'd better find yourself companions.

The environment in the game is extremely hostile. Bears and wolves will chase you and will definitely kill you if they catch up. Falling from a great height will not leave you a chance. Being exposed to radiation is also not recommended, you risk turning into a walking corpse. Starvation or hypothermia can also kill you pretty quickly.

What is Rust?

The game started out as a clone of DayZ. The developers liked the idea of ​​DayZ, but they were very upset when they tried to play it. They figured they could make a similar game in less than a month. Four months later we received Rust. Continuing the review of Rust, I would like to quote the words of the game developers.

The developers say

"It became very clear that DayZ had a huge populated world, but we couldn't justify the time spent on creating towns and cities, different buildings, furniture and so on. We decided that the world should be empty, users should build these buildings themselves Joining another server is the same as entering another world, so the game will develop in completely different ways.

Around this time, we came to the conclusion that we were tired of zombies. After looking at the game, we decided we didn't even need them. There are already enough ways to die. Thus, a large number of zombies left the game, only a few remained."

Rust's review is coming to an end, but before you head out to play, you should take a look at Rust's minimum and recommended system requirements.

Imagine Minecraft without blocks, DayZ without zombies, and Stalker without anomalies. Represented? Now mix it all together with similar sandboxes (like Stranded) and you have something that is vaguely reminiscent of Rust.

The main genre of the game is survival MMO. To survive, you must clearly understand the line of your behavior, the tactics of the game and, depending on this tactic, act. And act harshly and ruthlessly. It is in Rust that you can either play a carefree farmer or an evil and cunning bastard who is just waiting to take honestly acquired property from others.

In other words, the game is forced to force the player to really survive, motivating them to learn crafting recipes, various tactics and unite in groups. Complete freedom of choice. Rust does not limit the player in any way.

And the players in Rust are diverse. Get ready for the fact that most of them will be against you. with, and only with the help of a group of friends (well, or a high skill of playing alone) will you be able to survive, developing along the way.

The psychology of in-game relationships deserves professional sociological research. Don't be surprised if the first person you meet tries to attack you and take what little you have. Of course, there are also experienced players, but in the minority. It is these people who will help you hunt, build shelters and develop. But still, the developers recommend reading the F.A.Q before starting, or looking through the specialized wiki for the game Rust.

On the technical side, the emphasis was clearly placed on ease of use, reducing and optimizing the cost of computer resources. The developers, the indie studio Facepunch, the creators of the sensational Garry'sMod, decided to take the path of least resistance.

The use of the Unity Engine, coupled with frequent (the last time on February 11, 2014) updates to the current Alpha version (on which the game is currently being developed), testify to the ongoing work on the project. And it pleases.

Moreover, the project pleases not only ordinary people - sales of even the raw Alpha version of Rust have already reached 4 million copies. The developers themselves never cease to be surprised at such a phenomenal success. As one of the creators, Harry Newman, put it in an interview with GamesIndustry: “We gave the players funds. The players have built their own world. The success simply exceeded all our expectations.”.

As you know, since the release in December 2013, the game is undergoing significant changes, although it is in the alpha version. The developers do not specify exactly when the full version of Rust will be released, but apparently the full version will be released only after many updates (the latest of which is on April 7, 2014), going through the Beta stage along the way.

As evidence of the apparent uncertainty with the release date of the full version of Rust, one can cite an interesting reaction from the employees of the Facepunch studio. The abundance of spam, trolling for questions about when the full version of the Rust game will be released, only causes the account of the questioner to be blocked on the official forum.

Let's hope that official sources will give information about the release of the full version in the near future!

Developer Harry Newman (Garry Newman), who gained fame thanks to the modification Garry's Mod, the exact release date of his other game. This is a survival simulator Rust, which has been in Steam Early Access for several years.

After a long four years of development, Rust is leaving early access. We started building Rust in 2013, releasing it for testing as a browser game. A few months later, in December 2013, we released this game on Steam Early Access. The game will leave early access on February 8, 2018. We are not planning any major performances, parties, world tours or graduation gifts.
— Harry Newman

Harry Newman also added that early access helped the studio to form a general idea of ​​​​what the game should look like. As an example, the developer cited zombies that were originally in Rust, but then they were removed from the game so as not to violate the main concept of the gameplay.

As for weekly updates, updates will now be released every month. Thus, developers want to have more time to implement various improvements and fixes. In addition, all updates will first be tested on separate servers and only after prior approval get into the release version of Rust.

Harry Newman clarified that two versions will be available to gamers: the Main Branch (with monthly updates) and the Staging Branch (with daily test updates). On top of that, the developer revealed that after the release of Rust, scheduled for February 8 for PC, the price of the game will rise from $19.99 to $34.99 on US Steam (prices vary greatly by region).